AI Insights · Timothy · July 2025
Top 5 Educational Games on iOS in Saudi Arabia Q2 2025
Explore the performance of the top educational games on iOS in Saudi Arabia during Q2 2025, including insights on downloads and active user trends.
In the second quarter of 2025, educational games on iOS in Saudi Arabia showcased varied performance trends. The data, sourced from Sensor Tower, provides insights into downloads and active user metrics for the leading apps in this category.
عدنان معلم القرآن saw an initial spike in weekly downloads, peaking at 6.2K in early April, before gradually declining to around 2K by the end of June. Active users for the app remained robust, starting at 54.7K and fluctuating slightly, ending the quarter at approximately 55.4K.
Lingokids - Play and Learn maintained a steady revenue stream, reaching $4.5K by the end of June. Downloads showed a consistent pattern, with a slight increase to 3.2K in the final week. Active users also increased from 5.3K in March to 5.5K by the end of the quarter.
Minecraft Education experienced a minor revenue occurrence in early June. Weekly downloads remained stable, peaking at 3.1K at the end of June. The active user base significantly grew from 14.6K to 28.3K, reflecting a strong engagement with the app.
Keiki Learning games for Kids showed a gradual increase in revenue, peaking at $2.5K in early May. Downloads varied slightly, with a high of 2.6K in March and stabilizing at 2.5K in June. Active users saw a consistent rise, ending the quarter at 6.1K.
LogicLike: Kids Learning Games had a modest revenue increase, reaching $966 by the end of June. Downloads fluctuated, with a peak in March at 2.2K before settling at 1.5K. Active users decreased initially but showed recovery, finishing at 2.6K.
For more detailed insights and data, visit Sensor Tower's platform.